Connectivity, Invisibility, Awareness, and Agency

Katrin Etzrodt and Sven Engesser (2019) have been looking at ubiquitous tools, connected things and intelligent agents (link).

Their paper seeks to disentangle the terminology used in discussions of ubiquity. They suggest theoretically disentangling terminology “results in four distinct analytical dimensions (connectivity, invisibility, awareness, and agency) that facilitate and address social implications”.

I enjoyed their discussion of these four concepts and thought they spoke to the discussions we are having about connections in a digital age.

Karen and Sven visualise their disentanglement in Figure 1 in their paper:

They note that in this Figure these dimensions are assigned “to two super-dimensions — connectivity and invisibility deal with aspects of integration, while awareness and agency are concerned with intelligence issues”. They propose that integration “focuses on natural interaction between humans and computers, which is accomplished through invisible technological components and wireless connection”.

Photo Credit

Vivaan Trivedii on Unsplash

From Here to Ubiquity

A paper I submitted to the International Journal of Computer Science in Sport has been published today.

The title of the paper is Sport Coaches Use of Cloud Computing: From Here to Ubiquity.

My aim was to provide a range of references about Cloud computing and to give examples of practice.

The abstract is:

Cloud computing is providing sport coaches with opportunities to transform their work with athletes. This paper identifies characteristics of Cloud computing and discusses sport coaches’ use of the ‘Cloud’. Examples are presented of this use in the sport of canoeing in Australia. The paper examines some of the risks inherent in a move to Cloud computing whilst acknowledging the dynamic possibilities available from new ways of communicating. The paper concludes with a discussion of the use of iterative ‘good enough’ approaches to digital repositories.

Photo Credit

Web 1.0, 2.0, 3.0, 4.0

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