The first keynote was presented by Arnold Baca.
Arnold explored the roots of computer science in sport in:
- Biomechanics (Data Acquisition, Motion Analysis, Modelling)
- Game and Competition Analysis
- Sports Information (IASI) and Sports Informatics (IACSS)
Arnold reviewed the history of the development of the IACSS: seven conferences have been held since 1997 (Cologne, Vienna, Cardiff, Barcelona, Hvar, Calgary, Canberra). The host for 2011 will be Shanghai, and in 2013, Anadolu. IACSS was founded formally in 2003. Arnold noted that there are six national computer science in sport associations (Germany, Austria, Croatia, India, Turkey, China).
Arnold noted that there is a Wikipedia article about computer science in sport.
Arnold looked at developments of research in hardware, software, information management and media.
Arnold pointed out a number of cooperation links with other organisations: ISEA, ECSS, ICSSPE and IFIP.
Future trends identified by Arnold:
- Sensors and Wireless Technologies
- Open Source Hardware and Software
- Social Networks
Daniel Link and Martin Lames (2008) have identified possibilities for computer science in sport up to 2020 in their paper Sport Informatics: Historical roots, Interdisciplinarity and Future Developments. (See also IJCSS-Volume8_Edition2_Abstract_Link)
Daniel Link presented the second paper of the first session. He was introduced by Arnold Bacca. Daniel presented a meta-theoretical perspective view of the discipline of sport informatics. (Daniel’s paper here).
The fourth paper was presented by Tomohito Wada.
Tomohito’s paper reported his work at the National Institute of Fitness and Sports in exploring the use of digital technologies.
The concluding paper of the first session was presented by Markus Stross.